Author Topic: The Rodians  (Read 2258 times)

Offline beige-4

  • When the unknown speak , people listen .
  • Banned
  • Admiral
  • *
  • Posts: 1933
  • Feedback: +0/-0
  • your famous ! bask in it !
The Rodians
« on: December 16, 2009, 09:12:53 AM »
INFO: Rodians were a reptilian humanoid species native to Rodia in the Tyrius system. Highly recognizable due to characteristics in facial structure and skin pigment, Rodians were infamous for their violent culture, which sprang from the difficulties of life in the jungles of their homeworld. Though they were often relegated to the fringes of galactic society as bounty hunters or criminal henchmen, Rodians were not merely simple-minded thugs. The Rodian people managed to produce artists, merchants, and politicians who were found even among the upper classes of the Core Worlds.


RACE: Rodian
HEIGHT: 1.5 to 1.7 Meters Tall
SKIN: Most commonly green, with variations in pigment including purple and blue
DISTINCTION: Multifaceted eyes, saucer-shaped antennae, head spines, sucker-tipped fingers
LANGUAGE: Rodese, Galactic Basic


HOMEWORLD:
Rodia, an industrial planet in the Tyrius system in the Outer Rim, was the homeworld to the Rodians.  For further information on planet please see post below.

BIOLOGY AND APPEARANCE:
The Rodians were green-skinned humanoids from the planet Rodia. They possessed distinctive faces; large, round, multifaceted eyes, tapir-like snouts, and a pair of saucer-shaped antennae on their heads, which served to detect vibrations. Rodian skin normally had a rough, pebbly texture, except on their hands and snouts. The flexible snouts augmented the Rodians' finely-tuned olfactory senses, collecting and filtering the air. Their characteristically-large eyes were indicative of a primarily-nocturnal ancestry and were capable of seeing into the infra-red spectrum. This allowed the Rodians to visually detect the body heat of their hidden prey emanating from within the darkness. Due to their love of fighting and active lifestyles, most Rodians kept in good condition, normally lean and wiry. However, some corpulent Rodians became rather obese, typically those that could hire others to fight for them, such as Black Sun operative Avaro Sookcool or the Nar Shaddaa gangster Reelo Baruk.

Rodians normally had green skin, allowing them to blend in with the vegetation of their jungle world. However, variations in pigment were not uncommon, which ranged from disfiguring birthmarks to discoloration of the entire body. This was distinctive among the race and gave rise to descriptive appellations such as "Navik the Red" and "Jannik the White." Another notable characteristic of the Rodians were their hands. Possessing long, dexterous, sucker-tipped fingers, this trait denoted an arboreal lifestyle, which allowed the Rodians to grip trees and rocky inclines. A ridge of flexible spines crested their skulls, differing in volume, length, and even color. Instead of spines, some Rodians also grew hair. This was more common among females, though some males also grew it, as exemplified by Evo the Blue. Females were also physically distinguished by their breasts and mammary glands. Off-world females, however, oftentimes would shave their hair and wear loose-fitting clothing in an attempt to disguise their gender. Some females, though, would proudly flaunt their femininity if they knew it would work to their advantage.

Rodians exuded a pungent, musky aroma, some smelling stronger than others.[10] This scent was an oily pheromone excretion that served to moisturize the skin and attract potential mates. Most Humans and Diollans found the scent to particularly overwhelming and likened it to the "odor of animal droppings on the bottom of your boot." This was not the case with all species, however, as evidenced by the unsavory use of Greedo's pheromones; a Tatooine bartender by the name of Wuher ground up Greedo's body to use in the creation of a perfect Hutt liquor. Many would assume that all Rodians smelled the same, however Rodians themselves could differentiate the scent. The scent distinguished identity, communicating to Rodians an individual's family heritage and breeding. One Rodian's smell from a feuding clan could send a rival clanmember into a warring frenzy.

Rodians, as with other species, were subject to the aging process. As he grew older, Wald's antennae began to sag and gray patches appeared on his snout. Basic-speaking Rodians had a unique accent, due to their tendency to lisp, and their difficulty pronouncing certain syllables containing "r", "l" or "s" sounds. Rodians also possessed a wide vocal range and had been known to make hooting noises.

CULTURE AND HISTORY:
Rodian culture was obsessed with violence and death, due to behaviors and practices that were ingrained since their earliest ancestry. Their densely-packed jungle homeworld was ill-suited for agriculture, requiring Rodians to compete with vicious predators for most of their food. Some of these predators, such as ghests, could wipe out entire Rodian villages. As the Rodians developed cunning hunting tactics to survive, the hunt became central to their culture. Eventually, having driven most of the other predators on the planet to near-extinction, they began to hunt each other in various wars and gladiatorial contests.

Millennia later, all of Rodia was dominated by a handful of large, powerful clans, which had eliminated or enslaved their smaller neighbors. The leader of the most powerful clan, the Soammei Clan, eventually proclaimed himself Inta'si'rin'na, or Grand Protector of the Rodians. Through the rest of Rodian history, the title of Grand Protector shifted from clan to clan with the subsequent changes in loyalties and power. Some Grand Protectors were able to rule all of Rodia as dictators, while others were limited to domination of one or two major clans.

The following is a listing of several known clans.
An'yettu Clan
Adebsu Clan
Bomu Clan
Cairn Clan
Chattza Clan
Chekkoo Clan
Intamm Clan
Jungle Clans
Kenu Clan
Neetakka Clan
Reeven Clan
Roolek Clan
Soammei Clan
Tan Clan
Tanwa Clan
Tetsu Clan
Tonena Clan


When scouts from the Galactic Republic arrived on Rodia, they too were hunted, until a clever Grand Protector realized the advantages of contact with galactic society. The hunts were called off, and a new policy was implemented. The Grand Protector declared that the best hunters, as proven by success in various gladiatorial contests and hunts on Rodia, would be allowed to leave the planet for work as bounty hunters, mercenaries, slavers, or similar occupations. The Grand Protector's Hunters' Guild, or Goa-Ato, instituted annual awards for the best hunters. The awards, called Atiang, contained such categories as "Best Shot," "Longest Trail," or "Most Notorious Capture."

Of course, not all Rodians found off-world were bounty hunters or artists. Some were refugees from clan feuds who illegally left Rodia in search of asylum. Illegal emigrants and their descendants born off-world could travel the galaxy freely and work in a variety of professions, from peaceful merchants and technicians to arms dealers and criminal henchmen. Rodian authorities treated off-world born Rodians as though they were alien galactic citizens and illegal emigrants were generally not permitted to return to Rodia (though some used forged or legitimate documents to claim off-world status). Rodian politicians, such as the Clone Wars era Senator Onaconda Farr and Palpatine's aide Dar Wac, were often seen on Coruscant.

During the time of the Galactic Empire, the Rodians were ruled by the Grand Protector Navik the Red, of the Chattza clan. After instigating an inter-clan war and seizing power, Navik tightened restrictions on emigration and built ties with Black Sun and the Galactic Empire. Navik ruthlessly persecuted his rivals, sentencing the entire Tetsu Clan to death. The genocide was not restricted to Rodia, as even Tetsu refugees offworld, such as Greedo the Elder and his family, were pursued by Chattza hunters.

The Yuuzhan Vong invaded Rodia on their march to the Galactic Core, enslaving the population. The alien invaders planned to forge their Rodian captives into deadly warbeasts, under the direction of Master Shaper Taug Molou. He took his Rodian experimental subjects apart on a cellular level, reassembling their genetic code with bits from other creatures. This experiment resulted in the creation of the Vagh Rodiek, mindless warbeasts that moved on crab-like legs with sharp half-meter long scythes of bone in place of arms. The Rodian natural head-spines were mutated into razor-sharp quills. Again, the Rodians that managed to flee Rodia found themselves refugees from persecution.

The Rodians managed to return to Rodia after the war and were represented in the Galactic Alliance Senate by Moog Ulur.

RODIAN THEATRE:
For what many would consider a vicious and bloodthirsty species, Rodians were also renowned for their drama. Rodian theater began as a simple series of staged fights, encouraged by Grand Protector Harido Kavila as a way for his people to burn off their aggression. Over time, it developed into a vibrant—albeit violent—theatrical tradition. Though not as honored a profession as hunting, each clan had at least one troupe of actors that performed clan legends. Despite that actors were barred from directly seeking political power at home, drama also became an acceptable way for dissident elements to challenge established ideas.



IN THE GALAXY:
The strong association with violence in the Rodian culture led to many pursuing careers in crime offworld. Most popular among these professions was bounty hunting; a direct application for the hunting skills acquired by many Rodians. Some Rodians became very successful at this, such as Hulas, the leader of the secretive GenoHaradan bounty hunter group during the Old Republic period, and Menndo, Hako Armado, Slyder, who were all active during the days of the Empire.

Perhaps the most well-known, though considered by many to be a laughable disgrace, attempt made by a Rodian bounty hunter was that of Greedo on Corellian smuggler Han Solo. On a contract for the crimelord Jabba the Hutt, Greedo accosted the notorious Corellian in a Tatooine cantina, threatening to turn him in to Jabba. In somewhat confusing circumstances, Greedo was shot by the smuggler, although there is some controversy over exactly how this happened. Greedo's backup had actually been paid off by two other Rodian bounty hunters, Thuku and Neesh, who had identified him as from the rival Tetsu Clan, and wished him killed.

The strong association with the bounty hunter profession led to the formation of many armament companies on Rodia. These included the Salus Corporation, Sancretti Arms and Munitions, Interstellar, N'Gant-Zarvel, Tonena Munitions Corporation and Rheshalva Interstellar Armaments. Ranged weapons, such as the N'Gant-Zarvel 9118 carbine, and bladed weapons, like the Repulsor throwing razor and Razor stick, were popular items produced by these companies. Also popular was the Rodian Stalker armor and Rodian hovercam.

Rodians also became involved in many other forms of criminal activities. Some became very successful in this underworld, such as the Black Sun Vigos Dardo, Clezo, and Avaro Sookcool. Others, such as Reelo Baruk and Ne'Chak, went out on their own, establishing their own criminal organizations, often employing many Rodians, as well as other species, as lackeys. Rodians worked for the criminal organizations like the Exchange, the Sabiador Slavers, or as pirates such as Lekk Bazak. Other notorious Rodian criminals included Slerog Fenn, Ten-Suckers Madoom and the terrorists Beekly Grimlok and Lorgal. Many Rodians also frequently worked in gray areas, such as the smugglers Chihdo and Chordak.

Legitmacy
Despite this proclivity towards crime, many Rodians found fulfillment in more legitimate professions. Rodians were apt mechanics, commonly working among podracers, while a number became successful musicians, such as Doda Bodonawieedo and Greeata Jendowanian. Others still became successful businessmen, such as Kelko, the owner of Shusko Station mining operation. Another well-known Rodian was treasure hunter and archaeologist Suz Tanwa, who discovered many precious items from her ancestor Suvam Tan.

Many Rodians also joined the Rebellion and New Republic in various capacities. The elite fighter squadron Rogue Squadron contained a number of Rodian pilots such as Koobis Nu, Andoorni Hui, and Standro Jcir. Many others fought in various other capacities, such as Whewik, Oepoono, Keemaippoom, Othik Wespoch—all members of the Alliance Special Forces.



Rodians went on to work in high positions in the New Republic, such as the Senators Navik the Red (who was also a member of the New Republic Advisory Council, under the name "Narik") and Moog Ulur.

Force Sensitives
Many Rodians were Force-sensitive,[source?] and were a common presence in the major Force-orders in the galaxy.[source?] A number became Jedi Knights, both during the period of the Old Jedi Order, and the New Jedi Order.[source?]

During the Old Republic, Rodian Dree Vandap fought in the New Sith Wars, and a Rodian Jedi also fought in the Yinchorri raid on the Jedi Temple, the Battle of Geonosis, and the First Battle of Kamino. In the New Jedi Order, Kelbis Nu, Jovan Drark, Toile Senn and Twool were all trained Jedi Knights. Both Nu and Drark were killed during the Yuuzhan Vong War; Nu on Eriadu and Drark on the successful but costly mission to Myrkr. Senn was later killed in the Battle of Tralus of the Second Galactic Civil War.

A Rodian was also known to be part of Darth Krayt's Sith Order, part of the team that ambushed Jedi on the planet Daluuj in 137 ABY. Some Rodians, such as Vinto, had close associations with Jedi, often working with them on various missions, while others, such as Paemos, were not allied with any particular Force tradition but knew and taught some tricks nevertheless.
« Last Edit: December 26, 2009, 10:17:20 AM by Cimter »

Offline Cimter

  • Cultural Minister
  • Brigadier
  • *
  • Posts: 1030
  • Feedback: +7/-0
  • Gender: Male
  • "Hey, it's me"
Homeworld
« Reply #1 on: December 18, 2009, 06:14:57 PM »

HOMEWORLD:
Rodia was a hot, humid world which was covered in dense tropical jungles as well as sprawling cities and industrial areas. A large area of the planet was also covered in oceans and there appeared to be two polar regions on the extreme latitudes. A known body of water on the planet was the Wesessa Sea where the An'yettu Islands were located.

As the planet became more and more polluted due to the industry, the Rodians built their cities on waterways and protected them with environmental shields, bubble domes that surrounded all habitation structures and allowed entry and exit for vehicles and vessels. These domes also protected from the extreme temperatures of the planet.

Two major cities on the planet were Equator City and Iskaayuma which were the planetary capitals at different periods in Rodia's history. Equator City was the traditional capital until Navik the Red usurped control over the planet and moved the capital to his clan's settlement at Iskaayuma. Two known continents were Encheeko and Betu.

Rodia's jungles used to host a variety of fauna and flora which were wiped out or made endangered over the millennia as the Rodians improved their technology and increased their population. The Rodian Karstag, newoongall and the ghest were native predators of Rodia. As the jungle terrain was unsuitable for agricultural purposes, many Rodians were forced to hunt to sustain themselves and their communities.

HOMEWORLD HISTORY:
The Rodians originated on their homeworld as hunters.Their jungle-covered homeworld was ill suited to agriculture, requiring Rodians to compete with vicious predators for most of their food. Some of these predators, such as ghests, could wipe out entire Rodian villages. As the Rodians developed cunning hunting tactics to survive, the hunt became central to their culture. Eventually, having driven most of the other predators on the planet to near-extinction, they began to hunt each other in various wars and gladiatorial contests. Thus, Rodian culture had become obsessed with violence and death.

As Rodian society developed and their technology improved, all of Rodia was dominated by a handful of large, powerful clans, which had eliminated or enslaved their smaller neighbors. The leader of the most powerful clan, the Soammei Clan, eventually proclaimed himself Inta'si'rin'na, or Grand Protector of the Rodians. Through the rest of Rodian history, the title of Grand Protector shifted from clan to clan as loyalties and power shifted. Some Grand Protectors were able to rule all of Rodia as dictators, while others were limited to domination of one or two major clans.

When the first scouts from the Galactic Republic arrived on Rodia, they too were hunted, until a clever Grand Protector realized the advantages of contact with galactic society. The hunts were called off, and a new policy was implemented. The Grand Protector declared that the best hunters, as proven by success in various gladiatorial contests and hunts on Rodia, would be allowed to leave the planet for work as bounty hunters, mercenaries, slavers, or similar occupations. The Grand Protector's Hunters' Guild, or Goa-Ato, instituted annual awards (or Atiang) for the best hunters, with such categories as "Best Shot", "Longest Trail", or "Most Notorious Capture."

Rodians were also famous for their drama. Rodian theater began as a simple series of staged fights, encouraged by Grand Protector Harido Kavila as a way for Rodians to burn off their aggression. Over time, it developed into a vibrant, though violent, theatrical tradition. Though not as honored a profession as hunting, each clan had at least one company of actors that performed clan legends. Though actors were barred from directly seeking political power at home, drama also became an acceptable way for dissident elements to challenge established ideas.

Of course, not all Rodians found off-world were bounty hunters or artists. Some were refugees from clan feuds who illegally left Rodia in search of refuge. Illegal emigrants and their descendants born off-world could travel the galaxy freely and work in a variety of professions, from peaceful merchants and technicians to arms dealers and criminal henchmen. While the Rodian authorities treated off-world born Rodians as though they were alien galactic citizens, illegal emigrants were generally not allowed to return to Rodia (though some used forged or legitimate documents to claim off-world status.) Rodian politicians, such as the Clone Wars era Senator Onaconda Farr and Palpatine's aide Dar Wac, were often seen on Coruscant.

During both Great Sith War and the Mandalorian Wars Rodia remained neutral, but during the Jedi Civil War it was drawn into the full-scale conflict. Sith forces attempted to destroy the planet using the massive firepower of the Star Forge fleet, hoping to deny the Republic its greatest source of scouts and explorers. But the Jedi uncovered the plot and signaled the Republic fleet for help. The Battle of Rodia was an important battle of the Jedi Civil War, and after the Republic drove away the Sith fleet, Rodia officially joined the war on the Republic side, though individual Rodian mercenaries still worked for the Sith and other factions.[3] Following the Great Galactic War, Rodia was annexed by the Sith Empire under the partial Treaty of Coruscant. This was received with much bitterness and outrage by the Rodian senator Mareesh who saw this as a betrayal by the Republic.[4]

During the last days of the Republic, the planet was represented in the Galactic Senate by Onaconda Farr - who was later appointed to the Loyalist Committee as the Separatist Crisis worsened. During the Clone Wars, Farr bribed Ronet Coorr to divert naval forces from Iseno to Rodia rather than to Duro as should have been done, resulting in Duro being taken by the Confederacy of Independent Systems in Operation Durge's Lance. Farr was forced to resign in disgrace. At some point during the war, he betrayed Senator Padmé Amidala by luring her to Rodia and into the clutches of her old enemy, the Trade Federation viceroy, Nute Gunray.

During the time of the Galactic Empire, the Rodians were ruled by the Grand Protector Navik the Red, of the Chattza clan. After instigating an inter-clan war and seizing power in 17 BBY Navik tightened restrictions on emigration and built ties with Black Sun and the Galactic Empire. Navik ruthlessly persecuted his rivals, sentencing the entire Tetsu Clan to death. Even Tetsu refugees outside Rodia, such as Greedo the Elder and his family, were pursued by Chattza hunters. When the New Republic came into power, Navik represented Rodia in the Senate until the planet was invaded and conquered by the Yuuzhan Vong during their invasion.

Rodia was seized as part of the campaign to gradually move towards the Core Worlds. As on many worlds, the Yuuzhan Vong conquerors began enslaving the population. The alien invaders planned to forge their Rodian captives into deadly warbeasts, under the direction of Master Shaper Taug Molou. He took his Rodian experimental subjects apart on a cellular level, reassembling their genetic code with bits from other creatures. This experiment resulted in the creation of the Vagh Rodiek, mindless warbeasts that moved on crab-like legs with sharp half-meter long scythes of bone in place of arms. The Rodian natural head-spines were mutated into razor-sharp quills.

Again, the Rodians that managed to flee Rodia found themselves refugees from persecution. The Rodians managed to return to Rodia after the war and were represented in the Galactic Alliance Senate by Moog Ulur. Yuuzhan Vong terraforming made Rodia one of the most dangerous planets in the galaxy, filling its rainforests with deadly predators previously unknown to the galaxy. Over the next hunders years the Rodians have reveled in those new dangers and became even greater hunters than before. Under the Darth Krayt's Galactic Empire the planet claimed more Jedi bounties than any other, earning itself a favorable treatment from Darth Krayt.[
« Last Edit: December 18, 2009, 07:20:37 PM by Cimter »

Offline Cimter

  • Cultural Minister
  • Brigadier
  • *
  • Posts: 1030
  • Feedback: +7/-0
  • Gender: Male
  • "Hey, it's me"
APPEARANCES AND SOURCES
« Reply #2 on: December 18, 2009, 06:29:56 PM »
APPEARANCES:
"Shadows and Light" - Star Wars Tales 23
Star Wars: Knights of the Old Republic: Commencement
Star Wars: Knights of the Old Republic: Flashpoint
Labor Pains
Star Wars Knights of the Old Republic 22: Knights of Suffering, Part 1
Star Wars Knights of the Old Republic 32: Vindication, Part 1
Star Wars Knights of the Old Republic 38: Faithful Execution (Appears in flashback(s))
Star Wars Knights of the Old Republic 40: Dueling Ambitions, Part 2 (Mentioned only)
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic II: The Sith Lords
Darth Bane: Path of Destruction
"Darkness Shared" - Star Wars Gamer 5
Darth Bane: Dynasty of Evil
'"Survivors" - Star Wars Tales 13
"Incident at Horn Station" - Star Wars Tales 2
"Jedi's Legacy" - Star Wars Gamer 10
Shadows of Coruscant
Jedi Apprentice: The Evil Experiment
Aurra's Song (Appears in flashback(s))
Jedi Council: Acts of War
Star Wars Republic: Prelude to Rebellion
Darth Maul: Saboteur
Cloak of Deception
Star Wars: Darth Maul 3
Star Wars: Darth Maul 4
"Marked" - Star Wars Tales 24
Darth Maul: Shadow Hunter
"Urchins" - Star Wars Tales 14
Episode I: Anakin Skywalker
Podracing Tales
Star Wars: Obi-Wan
Star Wars Episode I: The Phantom Menace / comic / video game
Episode I: Queen Amidala
Episode I: Qui-Gon Jinn
Episode I: The Phantom Menace ½
Star Wars Republic: Outlander
Star Wars: Bounty Hunter
The Bounty Hunters: Aurra Sing (Appears in flashback(s))
"Price of Business"
"TopWorld"
"MidWorld"
"Head in the Clouds"
"Clouded Paths"
"Depths of Dorumaa"
"Something Uffel"
"Tilnes Rising"
"Oblivion's Kiss"
"Portrait of the Artist as a Young Rodian"
Bad Business
Star Wars Republic: Twilight
Star Wars Republic: Darkness
Star Wars Republic: The Stark Hyperspace War (Appears in flashback(s))
Star Wars Republic: The Devaronian Version
Star Wars Republic: Rite of Passage
Rogue Planet (Mentioned only)
Star Wars: Jango Fett
Star Wars: Zam Wesell
Outbound Flight
Starfighter: Crossbones
Star Wars Republic: Honor and Duty (Mentioned only)
Palpatine to Separatists: Let's Talk—HoloNet News Vol. 531 48
Palpatine forms Loyalist Committee—HoloNet News Vol. 531 49
Garbage Launcher Misfire Kills 48; Closes Desrini—HoloNet News Vol. 531 50 (Picture only)
Isard Spearheads Republic Intelligence Reform—HoloNet News Vol. 531 50
Rodian Campaigning Mixes Drama & Politics—HoloNet News Vol. 531 52 (Mentioned only)
Circus Horrificus Turns Horrific—HoloNet News Vol. 531 52 (Picture only)
Rodian Senator Uncovers Loyalist-Separatist Ties—HoloNet News Vol. 531 54
Senator Farr Named to Loyalist Committee—HoloNet News Vol. 531 55
Loyalist Committee Split on Vote—HoloNet News Vol. 531 56
Star Wars Episode II: Attack of the Clones / comic
Boba Fett: The Fight to Survive
Boba Fett: Hunted
Star Wars Republic 50: The Defense of Kamino
"The Package" - Clone Wars Adventures: Volume 3
Star Wars Republic 54: Double Blind
Republic Commando: Triple Zero
Republic Commando: True Colors
Star Wars Republic 63: Striking from the Shadows
Star Wars Republic: Show of Force
Republic HoloNet News Core Edition 15:3:02
Republic HoloNet News Core Edition 15:3:29 (Mentioned only)
Star Wars: General Grievous
Jedi Trial
"Spy Girls" - Clone Wars Adventures: Volume 7
"Old Scores" - Clone Wars Adventures: Volume 8
"No Way Out" - Clone Wars Adventures: Volume 9
Star Wars: Clone Wars – "Chapter 21"
Star Wars The Clone Wars 3: Slaves of the Republic - Chapter 3: The Depths of Zygerria
Star Wars The Clone Wars 5: Slaves of the Republic - Chapter 5: A Slave now, a Slave forever
Star Wars The Clone Wars Volume 1: Shipyards of Doom
Star Wars The Clone Wars Volume 2: Crash Course
The Clone Wars: Agenda
Star Wars: The Clone Wars – "Bombad Jedi"
Star Wars: The Clone Wars – "Mystery of a Thousand Moons"
The Clone Wars: Invitation Only
Star Wars: The Clone Wars – "Hostage Crisis"
The Clone Wars: Hunting the Hunters (Part 2)
The Clone Wars: Act on Instinct
Star Wars: The Clone Wars – "Cargo of Doom"
Star Wars: The Clone Wars – "Children of the Force"
Star Wars: The Clone Wars – "Senate Spy"
Star Wars The Clone Wars 10: Hero of the Confederacy, Part 1
"Graduation Day" - Clone Wars Adventures: Volume 10
Labyrinth of Evil (Mentioned only)
"The Order of Outcasts" - Clone Wars Adventures: Volume 5
Order 66: A Republic Commando Novel
Star Wars Episode III: Revenge of the Sith
Star Wars Republic: Into the Unknown
Star Wars Republic 78: Loyalties
Star Wars Dark Times: The Path to Nowhere
Dark Lord: The Rise of Darth Vader
Star Wars Purge: Seconds to Die (Appears in flashback(s))
Star Wars Dark Times: Parallels
Evasive Action: Recruitment
Evasive Action: Prey
Evasive Action: End Game
Coruscant Nights I: Jedi Twilight
Coruscant Nights III: Patterns of Force
A Hunter's Fate: Greedo's Tale
A Hunter's Fate: Greedo's Tale webstrip
The Paradise Snare
The Hutt Gambit
Kessel Run (Appears in flashback(s))
Star Wars: The Force Unleashed video game
The Force Unleashed novel
Star Wars Adventures Volume 1: Han Solo and the Hollow Moon of Khorya (Mentioned only)
The Farlander Papers (Mentioned only)
Rebel Dawn
Dark Forces: Soldier for the Empire / audio
The Hovel on Terk Street
Underworld: The Yavin Vassilika
Death Star
Star Wars Episode IV: A New Hope novel (First appearance)
Star Wars Episode IV: A New Hope
Star Wars 2: Six Against the Galaxy
Perfect Evil
Oh!! Jawajawa
"Once Bitten" - Star Wars Tales 12 (Appears in flashback(s))
Rookies: Rendezvous
Rebel Force: Renegade (Mentioned only)
Star Wars Missions 2: Escape from Thyferra
Star Wars Missions 19: Bounty on Bonadan
Star Wars 7: New Planets, New Perils
Galaxy of Fear: Planet Plague
Droid Trouble
"Number Two in the Galaxy" - Star Wars Tales 10
"Being Boba Fett" - Star Wars Tales 18
"Lucky Stars" - Star Wars Tales 15
"A Bitter Winter" - Star Wars Adventure Journal 5
"Fair Prey" - Star Wars Gamer 1 (Mentioned only)
"Special Ops: Drop Points" - Star Wars Adventure Journal 14
A Favor Done...
The Second Kessel Run
Allegiance
The Star Wars Holiday Special
Galaxy of Fear: Ghost of the Jedi
Star Wars Empire: Idiot's Array
Star Wars Empire 28: Wreckage (Mentioned only)
Star Wars Rebellion 0: Crossroads
Star Wars Rebellion: The Ahakista Gambit
Star Wars Rebellion 15: Vector, Part 7
Galaxy of Fear: Spore (Mentioned only)
Galaxy of Fear: The Doomsday Ship
Lady Luck
Domain of Evil
Star Wars 70: The Stenax Shuffle
Star Wars 71: Return to Stenos
Star Wars 72: Fool's Bounty
Star Wars 79: The Big Con
Star Wars 82: Diplomacy
Star Wars 87: Still Active After All These Years
River of Chaos
Pearls in the Sand
Star Wars Galaxies: An Empire Divided
Star Wars Galaxies: The Ruins of Dantooine
Shadows of the Empire novel
Star Wars Episode VI: Return of the Jedi
Star Wars: Return of the Jedi 1: In the Hands of Jabba the Hutt
Mara Jade: By the Emperor's Hand
Gathering Shadows (Mentioned only)
"Handoff" - Star Wars Gamer 10 (Mentioned only)
"Three Against the Galaxy" - Star Wars Tales 3
"Lando's Commandos: On Eagles' Wings" - Star Wars Tales 5
"Hunting Holiday" - Shadows of the Empire Sourcebook
Shadows of the Empire: Evolution
X-wing Rogue Squadron: The Phantom Affair
X-wing Rogue Squadron: Battleground: Tatooine
X-wing Rogue Squadron: In the Empire's Service
Zorba the Hutt's Revenge (Mentioned only)
"First Contact" - Star Wars Adventure Journal 1
"A Credit for Your Thoughts" - Star Wars Gamer 2
"It's a Gambler's Life" - Star Wars Adventure Journal 3 (Mentioned only)
Fists of Ion
Dark Forces: Rebel Agent / audio drama (Mentioned only)
Star Wars: Jedi Knight: Dark Forces II
X-wing: Wedge's Gamble (Mentioned only)
A Forest Apart
Tatooine Ghost
Dark Force Rising
X-wing: Isard's Revenge (Mentioned only)
"Firestorm" - Star Wars Adventure Journal 15 (Picture only)
I, Jedi
Crimson Empire
Crimson Empire II: Council of Blood
Children of the Jedi
"Murder in Slushtime" - Star Wars Adventure Journal 14
Planet of Twilight
Star Wars: Jedi Knight II: Jedi Outcast
Star Wars: Jedi Knight: Jedi Academy
Specter of the Past
Star Wars: Union
Boba Fett: A Practical Man
Vector Prime
Star Wars Invasion 3: Refugees, Part 3
Dark Tide I: Onslaught
Agents of Chaos I: Hero's Trial
Agents of Chaos II: Jedi Eclipse
Balance Point
Edge of Victory I: Conquest (Mentioned only)
Edge of Victory II: Rebirth
Emissary of the Void
Star by Star
Ylesia
Force Heretic II: Refugee
The Final Prophecy
The Unifying Force
Dark Nest I: The Joiner King
Betrayal
Tempest
Exile
Sacrifice
Inferno
Fury
Invincible
Millennium Falcon
Star Wars Legacy: Broken
Star Wars Legacy: Claws of the Dragon
Star Wars Legacy 30: Vector, Part 11
Star Wars Legacy 35: Storms, Part 2
Star Wars Legacy 38: Tatooine, Part 2

SOURCES:
Star Wars toy line
Galaxy Guide 1: A New Hope (First Edition) (First identified as Rodian)
Galaxy Guide 4: Alien Races (First Edition)
Galaxy Guide 6: Tramp Freighters
Star Wars: The Roleplaying Game, Second Edition
Star Wars: The Power of the Force (1995)
Platt's Starport Guide
Flashpoint! Brak Sector'
Alliance Intelligence Reports
Heroes & Rogues
Shadows of the Empire Sourcebook
Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded
Shadows of the Empire Planets Guide
The Secrets of Star Wars: Shadows of the Empire
Instant Adventures
Platt's Smugglers Guide (Picture only)
Star Wars: Rebellion: Prima's Official Strategy Guide (Picture only)
Star Wars: Behind the Magic
Star Wars: Power of the Jedi
The Essential Guide to Alien Species
"Who's Who in the Max Rebo Band" - Star Wars Insider 67
The Official Star Wars Fact File 130 (ROD1-2, Rodians)
The Official Star Wars Fact File 132 (ROD3-4, Rodians)
The New Essential Guide to Alien Species
Star Wars: The Action Figure Archive
The Nebula Assassin
Ultimate Alien Anthology
Shadis 27
Power of the Jedi Sourcebook (Picture only)
Rebellion Era Sourcebook
Coruscant and the Core Worlds
Star Wars Miniatures: Rebel Storm
Star Wars Miniatures: Clone Strike
Star Wars Miniatures: Universe
Star Wars Miniatures: Bounty Hunters
Star Wars: Episode I Insider's Guide
"Ships of the Smuggler's Alliance" - Star Wars Gamer 4 (Mentioned only)
"Rogues Gallery: Fringers" - Star Wars Gamer 7 (Picture only)
"Rogues Gallery: Pilots for Hire" - Star Wars Gamer 9 (Picture only)
"Race for the Tessent" - Star Wars Gamer 9
StarWars.com Cantina Roll-Call: Shedding Light on Some Alien Aliases on StarWars.com (backup link on Archive.org)
"A Cularin Presence"
"The Resistance Within"
"A Mon Alone"
"Who Is That Alien? Hutts & Rodians" - Star Wars Kids 3
Knights of the Old Republic Campaign Guide
Star Wars: The Clone Wars: The Visual Guide
Rebellion Era Campaign Guide
Star Wars Galaxies Trading Card Game – Champions of the Force (Card: Last Words) (Picture only)
Star Wars Galaxies Trading Card Game – Champions of the Force (Card: Dizzy) (Picture only)
Star Wars Galaxies Trading Card Game – Champions of the Force (Card: Fast Draw) (Picture only)
Star Wars Galaxies Trading Card Game – Champions of the Force (Card: Manhunter) (Picture only)
Star Wars Galaxies Trading Card Game – Champions of the Force (Card: Obi-Wan Kenobi's Friend) (Picture only)
Star Wars Galaxies Trading Card Game – Squadrons Over Corellia (Card: Soothing Aura) (Picture only)
Star Wars Galaxies Trading Card Game – Squadrons Over Corellia (Card: Rapid Deployment) (Picture only)
Star Wars Galaxies Trading Card Game – Squadrons Over Corellia (Card: Crippling Accuracy) (Picture only)
Star Wars Galaxies Trading Card Game – Squadrons Over Corellia (Card: Identity Theft) (Picture only)
Star Wars Galaxies Trading Card Game – Squadrons Over Corellia (Card: Forgotten Child) (Picture only)
Star Wars Galaxies Trading Card Game – Agents of Deception (Card: Bad Odds) (Picture only)
Star Wars Galaxies Trading Card Game – Agents of Deception (Card: Call a Favor) (Picture only)
Star Wars Galaxies Trading Card Game – Agents of Deception (Card: Lightning Rifle) (Picture only)
Star Wars Galaxies Trading Card Game – Agents of Deception (Card: Dramatic Flair) (Picture only)
Star Wars Galaxies Trading Card Game – The Shadow Syndicate (Card: Repo Man)
Star Wars Galaxies Trading Card Game – The Shadow Syndicate (Card: Rising Spirit)
Star Wars Galaxies Trading Card Game – The Shadow Syndicate (Card: Weapons Drill)
The Essential Atlas
Galaxy at War
Aldar Beedo in the Databank
Doda Bodonawieedo in the Databank
Pax Bonkik in the Databank
Onaconda Farr in the Databank
Greedo in the Databank
Jabba in the Databank
Greeata Jendowanian in the Databank
Max Rebo Band in the Databank
Mos Eisley in the Databank
Mos Espa in the Databank
Raxus Prime in the Databank
Rodian in the Databank
Nardi Shodu in the Databank
Sei Taria in the Databank
Wald in the Databank
Wicket W. Warrick in the Databank
Wuher in the Databank

I would like to thank Wookieepedia for this info.
« Last Edit: December 18, 2009, 07:20:58 PM by Cimter »