Haha, you're right, I totally misunderstood the racing concept... I was thinking the ship was converted for planetary racing and given repulsorlift engines (like landspeeders), but now that I know it's hyperspace racing, I see why it has the astromech. Although I am still confused about how you can make a hyperspace jump in "the least amount of parsecs" since a parsec is actually a measurement of distance... So basically when Han said he made the Kessel Run in under 12 parsecs, it was like saying he ran a mile-long race in less than a mile, hah!
I guess the only way it could make sense is if you have to jump to certain landmarks (spacemarks?) along a route, and you can shave distance off by jumping closer to those places, like taking the inside track when running a track race... the difficulty could then be in your precision when jumping so close to things, because the closer you get, the more likely you are to hyper-jump into them. Or something, I dunno, lol.
As for that imperial speeder with the L.E.D., freakin' sweet! I love that LED, and it totally makes me want to wire up my Virago, but I have a feeling I would totally break it... I think I tried taking an Action Fleet apart and it wouldn't give even after taking off all the screws... must be glued and screwed, I guess. Also don't know how I would change the batteries once I got it all in there. I love how you just kinda crammed all the wires under the body, hilarious! You definitely need to light up more vehicles.