Hi All,
More work done to the TB2 dio, I did the water by using watered down spakfilla and spreading it across the base and while drying I used a damp baby wipe and did a light tap and flick motion to get the waves done. I then painted the water area with a medium to dark green and then gave it some washes with dark blue to break it up a little. I Then dry brushed the waves with flat white doing this 2 times and once dry I used Woodland Scenics Realistic Water and covered the water areas.
Next I painted and dry brushed the rocks and by the time I did this the Realistic water was dry. I then used Woodland Scenics Water Effects and added it to the top of the waves as this will give a nice depth to them.
I then used the Water Effects to to the waves spalshing up against the rocks and also around Pod 4 to simulate the spalshing as it hits the water and lastly I used the Water Effects to do the flames coming out og TB2's rockets.
Once the Water Effects dry I will paint drybrush the waves and paint the flames and then I will use the Realistic water and again to cover the water and flames.
Ron