Author Topic: Boryla Sector, Outlands Station - Admin Office  (Read 58011 times)

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #270 on: March 10, 2011, 12:59:30 PM »
Random photography.

Here's another one of the Mandrake approaching Outland Station.  You can get a better look at the station in this shot.




Offline Luke Sprywalker

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #271 on: March 10, 2011, 02:27:41 PM »
Nice shots Doc! Have you velcroed that bad boy to a keyboard and played that CD Rom yet? ;D

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #272 on: March 10, 2011, 02:31:09 PM »
I bought just the controller - the auctions w/ the cd-rom were more than I was interested in paying.

Offline Clonehead

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #273 on: March 10, 2011, 03:48:28 PM »
Nice shots, Doc. Now this is something that i could pull off.

Offline Tamer

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #274 on: March 10, 2011, 04:15:32 PM »
sweet pics Doc.

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #275 on: March 11, 2011, 10:41:45 PM »
I was talking to a photographer buddy of mine today and he had some suggestions for me to try with my Falcon cockpit and learning to shoot "bluescreen" shots so I can composite in whatever scene I want outside the viewports.  Something to play with later.

So I've been working on getting stuff cleaned up in my casting workshop.  Today Keke and I brought in some shelves and I started moving stuff onto them.  I have a solar-powered "nightlight" system in it and the light ended up pointing almost straight down onto the top shelf, where I was stashing some of my industrial container materials.  Well, one thing let to another and Delta Squad showed up...



The figs are NOT customs - those are the Delta Squad from the boxed set.  The industrial pieces are the custom parts, made from some parts from Armorcast.com and various aluminum drink cans and a Pringles can.  I'll do a better presentation of the goods later.

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #276 on: March 13, 2011, 08:21:15 AM »
Well, Production Platform 3 went back into production last night.  I managed to find the top of my workbench *and* the side counter!  I was able to pour up several new molds last night - a cargo container on loan from Master Sprywalker (here's hoping my approach to *that* rascal works!), two molds of small control panels, a mold of two old POTF/POTJ Hoth Trooper heads (gotta find a good cap-fit for the Snowbunnie Padme head!), the "survival lamp" from the Hoth Evacuation R2 (did *you* know that sucker was a two-piece model??!?), and a mold containing the RA7 BAD head and a 25th GI Joe BAT head.  I also poured the second side of a two-piece mold and topped off a mold that was only partially filled last time.  So tomorrow we'll demold and start casting!  One thing I experimented with on this run was the use of sprue in some cases to create a reservoir for the resin, as I plan to start pressure-casting prolly by the end of the week.

On a related side-note - I need a bunch of Battleship marker pegs...  Wonder what the local thrift store might have? (it's tiny - since the town only has like 2,000 residents)

I *still* have several masters sitting in the "ready to mold RFN" box, waiting mainly on appropriate boxes for molding.  (some are too big for cig boxes, Clint)  I also need to pour up and photo some of the two-piece molds I made during my last run.  With the pressure-casting approach, I may have to revisit them and redesign them for easier resin pouring.  Actually, I think that is the case for several of my molds.

I've got to go to HL and restock on my mold-making material.  Another new thing I'm planning to try is a foam filler - thankfully, HL does carry a small sized kit.  This way, I'll be able to "slush cast" large pieces like solid cargo boxes (slush-casting gives you a hollow "shell" by rotating the mold as the resin cures), then fill it with an expanding foam mixture for solidity and rigidity.  It cuts WAY DOWN on how much resin you need for a large piece, as the foams expand 10-20x their mixed volume.

I also have ideas in mind for some entirely self-produced masters for some things, inspired by some wargame scenery I've run across.

Stay tuned both here and in my sale thread, as I hope to be casting quite a bit this week.  Heck, you guys might even get a look at - and in - the Production Platform!

Offline Tamer

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #277 on: March 13, 2011, 09:27:22 AM »
Sweet, I can't wait to see some pics from how all these turn out.

Offline Luke Sprywalker

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #278 on: March 13, 2011, 10:26:41 AM »
Sounds awesome Doc! I can't wait to see some pics from the production platform. I was wondering how you cast the containers hollow and it sounds like you have it all figured out.

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #279 on: March 13, 2011, 11:16:04 AM »
Weeeeeell... that yellow cargo-box FLOATED up out of the HSIII!  Crap.  Since it *is* a loaner, I didn't want to do anything ... marring to the box.  I didn't think about pouring in stages to prevent flotation.  Expensive lesson learned.  Ah, well, I do have alternate approaches to try.  LOL @ Spry - not sure I have it ALL figured out, but I do learn as I go!

I wonder if there is a way to salvage this mold...  Hm.  I have an idea...

Offline Clonehead

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #280 on: March 13, 2011, 07:37:46 PM »
Rotating the mold while the resin cures..............interesting. I find that tooth paste boxes work pretty well for a mold box that is somewhat wider than a cig pack box, Doc. I just tape off the outside to waterproof it.

Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #281 on: March 13, 2011, 10:54:54 PM »
high-speed tour of Production Platform Three.


Offline DocOutlands

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #282 on: March 13, 2011, 11:04:54 PM »
Couple more...


Offline Luke Sprywalker

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #283 on: March 14, 2011, 05:37:25 AM »
Cool, thanks for a look into the production area!

Offline Tamer

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Re: Boryla Sector, Outlands Station - Admin Office
« Reply #284 on: March 14, 2011, 07:40:50 AM »
Sweet pics, I like to see where all the great ideas take place!