The desert scout, or sand scout is a specialized trooper whose training and armor reflect the harsh conditions of worlds who's climates are harsh and unforgiving. The desert scout has a helmet with modified rebreathers to filter dust and sand, but most troopers wear a cloth scarf over their faceplate for added filtration. A heavy comms antenae and modified comms equipment allow the trooper to communicate back to base of long expanses without interferance from atmospheric static charges built up during sandstorms.
the custom itself utilizes parts from at least 5 figures. The upper torso and arms are from a kashyyyk trooper with removable helmet from a comic pack (NOT com. faie). The head is from the at-at driver (I like that head sculpt best and it doesn't look like the figure has no neck....). the helmet is from the comic pack figure. The lower torso, thighs, and knees are from a resolute cobra trooper. The shins and feet are from a crimson guard trooper. The bandana/scarf is from the desert viper as well as the spear/staff.
the antenae is off some random part I had in my fodder box. I believe it's part of the antenae from a bespin luke pack...
I was planning on doing a speeder bike for this scout but I decided that it made more sense to give him my custom dewback. The thought behind that is that my "mountain dewback" would be a stronger animal better suited for long distance missions where mechanical vehicles like speeder bikes would break down (that's why sandtroopers use dewbacks to begin with... right?). So I'll be modifying my dewback further, adding more gear to his saddle and making some more adjustments.